12 Universal Design Principles
TL;DR
After reading more than 200 design manifestos from around the world, I distilled 12 core principles that consistently define what design is about: form is function; design must be understandable, purposeful, high-quality and simple; it should create value, embrace exploration, break silos, drive change, improve what already exists, be grounded in context, and serve both society and the environment. These manifestos are mostly aspirational, but they broaden how we think and practice design. This is just the beginning of an ongoing, ever-growing project.
A couple of months ago I started reading about designers’ thoughts on design. As I was digging deeper, I found an index with more than 200 manifestos from all around the world, some of which were over 100 years old. I was struck by the way people talked about the transformative power of our field and how it shapes the world around us, so I decided to read them all and extract the key ideas, trying to capture the essence of design across countries and time. As a result, I ended up with a lot of raw data — more than 200 statements from over 45 sources — which I filtered, clustered and sorted into the following 12 main principles:
1. Form is function.
2. Design must be understandable.
3. Design must have a purpose.
4. Design must be done under high-quality standards.
5. Design should generate value and be economically sustainable.
6. Design should be simple.
7. The design process is exploratory, challenging and erratic.
8. Design influences and is influenced by every other discipline.
9. Design is a driver of change.
10. Designing is not only creating but also adapting and fixing.
11. Design requires a deep understanding of the context.
12. Design must serve the environment and society.
Talking about form is talking about function and vice versa. Beauty and aesthetics enhance functionality and they should never be treated as separate things.
Design is a bridge between people and technology. One of its main functions is making things communicate by themselves, therefore it should always be done in the language of humanity.
Whether you are working on a national design system or on a website of a small local business, every design has a function. One of the key roles of a designer is to find it and make decisions based on it.
Even if we have to move fast sometimes and prioritize doing over perfection, we cannot lower the bar. A whole experience can be affected just by small details.
We love to think big but we have to keep our feet on the ground. A design will only be good if it is doable, and money is one of the biggest constraints we face. Value the ability to do as good as you can with as little as possible.
Design must be simple not only in its form but also in its purpose. It should always aim to simplify people’s life by removing boundaries or improving the ratio between necessary effort and outcome, whether it is tangible or not.
Almost nothing is perennial in design. There are so many nuances between projects that it’s hard to find certainties. It is necessary to embrace this complexity and face it with a resolute mentality.
Design is a multidisciplinary work that serves as a meeting point for professionals of many kinds. We have to meet technical, economical and social requirements while keeping our role as creators of beauty and functionality. It is important to break the silos to impulse collaboration between peers.
Because of its ability to catalyze innovation, its exploratory nature and its role as a meeting point between many fields, design is a powerful tool to generate change.
Our mentality should be to leverage what already exists and think if we can improve it or adapt it before even thinking about creating something new. By doing so, we will understand better the problem we are trying to solve, and we will have the chance to be more efficient.
To bring certainty to design, we need to build a solid foundation based on research. Since context is changing, we also have to test our work, thus building a wheel of constant-improvement.
We have to aim to improve the world we live in. It’s not just about helping to solve the big challenges humanity is facing — like climate change or social inequalities — but also about smaller, equally impactful things such as accessibility and solutions that fit everyone's needs.
These principles reflect the thoughts of some of the most renowned designers of all time, but also those from anonymous people whose thinking helped me find nuances.
As you have seen most of the principles are aspirational. It responds to manifestos’ nature, which is more philosophical than practical. Nevertheless, I’ve found that it is useful to develop not just our designing skills and ability with tools, but also our thinking. Reading the reflections of so many talented people has been an enriching experience, and definitely made me a better designer. You can check the database I created in Notion with all the principles.
I’m constantly looking for references and new sources, which means it will be a never-ending work-in-progress project. In future editions, I will look at some important industries that I’m missing right now. There are some incredible designers I want to study such as Coco Channel, Cristobal Balenciaga or Virgil Abloh. I also want to delve into my roots and look for Spanish designers like Enrique Berrens, who worked in Braun with Dieter Rams.
12 Universal Design Principles
TL;DR
After reading more than 200 design manifestos from around the world, I distilled 12 core principles that consistently define what design is about: form is function; design must be understandable, purposeful, high-quality and simple; it should create value, embrace exploration, break silos, drive change, improve what already exists, be grounded in context, and serve both society and the environment. These manifestos are mostly aspirational, but they broaden how we think and practice design. This is just the beginning of an ongoing, ever-growing project.
A couple of months ago I started reading about designers’ thoughts on design. As I was digging deeper, I found an index with more than 200 manifestos from all around the world, some of which were over 100 years old. I was struck by the way people talked about the transformative power of our field and how it shapes the world around us, so I decided to read them all and extract the key ideas, trying to capture the essence of design across countries and time. As a result, I ended up with a lot of raw data — more than 200 statements from over 45 sources — which I filtered, clustered and sorted into the following 12 main principles:
1. Form is function.
2. Design must be understandable.
3. Design must have a purpose.
4. Design must be done under high-quality standards.
5. Design should generate value and be economically sustainable.
6. Design should be simple.
7. The design process is exploratory, challenging and erratic.
8. Design influences and is influenced by every other discipline.
9. Design is a driver of change.
10. Designing is not only creating but also adapting and fixing.
11. Design requires a deep understanding of the context.
12. Design must serve the environment and society.
Talking about form is talking about function and vice versa. Beauty and aesthetics enhance functionality and they should never be treated as separate things.
Design is a bridge between people and technology. One of its main functions is making things communicate by themselves, therefore it should always be done in the language of humanity.
Whether you are working on a national design system or on a website of a small local business, every design has a function. One of the key roles of a designer is to find it and make decisions based on it.
Even if we have to move fast sometimes and prioritize doing over perfection, we cannot lower the bar. A whole experience can be affected just by small details.
We love to think big but we have to keep our feet on the ground. A design will only be good if it is doable, and money is one of the biggest constraints we face. Value the ability to do as good as you can with as little as possible.
Design must be simple not only in its form but also in its purpose. It should always aim to simplify people’s life by removing boundaries or improving the ratio between necessary effort and outcome, whether it is tangible or not.
Almost nothing is perennial in design. There are so many nuances between projects that it’s hard to find certainties. It is necessary to embrace this complexity and face it with a resolute mentality.
Design is a multidisciplinary work that serves as a meeting point for professionals of many kinds. We have to meet technical, economical and social requirements while keeping our role as creators of beauty and functionality. It is important to break the silos to impulse collaboration between peers.
Because of its ability to catalyze innovation, its exploratory nature and its role as a meeting point between many fields, design is a powerful tool to generate change.
Our mentality should be to leverage what already exists and think if we can improve it or adapt it before even thinking about creating something new. By doing so, we will understand better the problem we are trying to solve, and we will have the chance to be more efficient.
To bring certainty to design, we need to build a solid foundation based on research. Since context is changing, we also have to test our work, thus building a wheel of constant-improvement.
We have to aim to improve the world we live in. It’s not just about helping to solve the big challenges humanity is facing — like climate change or social inequalities — but also about smaller, equally impactful things such as accessibility and solutions that fit everyone's needs.
These principles reflect the thoughts of some of the most renowned designers of all time, but also those from anonymous people whose thinking helped me find nuances.
As you have seen most of the principles are aspirational. It responds to manifestos’ nature, which is more philosophical than practical. Nevertheless, I’ve found that it is useful to develop not just our designing skills and ability with tools, but also our thinking. Reading the reflections of so many talented people has been an enriching experience, and definitely made me a better designer. You can check the database I created in Notion with all the principles.
I’m constantly looking for references and new sources, which means it will be a never-ending work-in-progress project. In future editions, I will look at some important industries that I’m missing right now. There are some incredible designers I want to study such as Coco Channel, Cristobal Balenciaga or Virgil Abloh. I also want to delve into my roots and look for Spanish designers like Enrique Berrens, who worked in Braun with Dieter Rams.
12 Universal Design Principles
TL;DR
After reading more than 200 design manifestos from around the world, I distilled 12 core principles that consistently define what design is about: form is function; design must be understandable, purposeful, high-quality and simple; it should create value, embrace exploration, break silos, drive change, improve what already exists, be grounded in context, and serve both society and the environment. These manifestos are mostly aspirational, but they broaden how we think and practice design. This is just the beginning of an ongoing, ever-growing project.
A couple of months ago I started reading about designers’ thoughts on design. As I was digging deeper, I found an index with more than 200 manifestos from all around the world, some of which were over 100 years old. I was struck by the way people talked about the transformative power of our field and how it shapes the world around us, so I decided to read them all and extract the key ideas, trying to capture the essence of design across countries and time. As a result, I ended up with a lot of raw data — more than 200 statements from over 45 sources — which I filtered, clustered and sorted into the following 12 main principles:
1. Form is function.
2. Design must be understandable.
3. Design must have a purpose.
4. Design must be done under high-quality standards.
5. Design should generate value and be economically sustainable.
6. Design should be simple.
7. The design process is exploratory, challenging and erratic.
8. Design influences and is influenced by every other discipline.
9. Design is a driver of change.
10. Designing is not only creating but also adapting and fixing.
11. Design requires a deep understanding of the context.
12. Design must serve the environment and society.
Talking about form is talking about function and vice versa. Beauty and aesthetics enhance functionality and they should never be treated as separate things.
Design is a bridge between people and technology. One of its main functions is making things communicate by themselves, therefore it should always be done in the language of humanity.
Whether you are working on a national design system or on a website of a small local business, every design has a function. One of the key roles of a designer is to find it and make decisions based on it.
Even if we have to move fast sometimes and prioritize doing over perfection, we cannot lower the bar. A whole experience can be affected just by small details.
We love to think big but we have to keep our feet on the ground. A design will only be good if it is doable, and money is one of the biggest constraints we face. Value the ability to do as good as you can with as little as possible.
Design must be simple not only in its form but also in its purpose. It should always aim to simplify people’s life by removing boundaries or improving the ratio between necessary effort and outcome, whether it is tangible or not.
Almost nothing is perennial in design. There are so many nuances between projects that it’s hard to find certainties. It is necessary to embrace this complexity and face it with a resolute mentality.
Design is a multidisciplinary work that serves as a meeting point for professionals of many kinds. We have to meet technical, economical and social requirements while keeping our role as creators of beauty and functionality. It is important to break the silos to impulse collaboration between peers.
Because of its ability to catalyze innovation, its exploratory nature and its role as a meeting point between many fields, design is a powerful tool to generate change.
Our mentality should be to leverage what already exists and think if we can improve it or adapt it before even thinking about creating something new. By doing so, we will understand better the problem we are trying to solve, and we will have the chance to be more efficient.
To bring certainty to design, we need to build a solid foundation based on research. Since context is changing, we also have to test our work, thus building a wheel of constant-improvement.
We have to aim to improve the world we live in. It’s not just about helping to solve the big challenges humanity is facing — like climate change or social inequalities — but also about smaller, equally impactful things such as accessibility and solutions that fit everyone's needs.
These principles reflect the thoughts of some of the most renowned designers of all time, but also those from anonymous people whose thinking helped me find nuances.
As you have seen most of the principles are aspirational. It responds to manifestos’ nature, which is more philosophical than practical. Nevertheless, I’ve found that it is useful to develop not just our designing skills and ability with tools, but also our thinking. Reading the reflections of so many talented people has been an enriching experience, and definitely made me a better designer. You can check the database I created in Notion with all the principles.
I’m constantly looking for references and new sources, which means it will be a never-ending work-in-progress project. In future editions, I will look at some important industries that I’m missing right now. There are some incredible designers I want to study such as Coco Channel, Cristobal Balenciaga or Virgil Abloh. I also want to delve into my roots and look for Spanish designers like Enrique Berrens, who worked in Braun with Dieter Rams.